| | Type | Name | Arguments | | - | - | array | m_axMusicSwitch |
| - | - | array | m_axAttackPositions |
| - | S | int | ms_iRestartSound |
| X | S | bool | ms_bGameLoading |
| - | S | ^CMusicMgr | ms_pxInst |
| - | - | array | m_axOggPlayerData |
| - | - | CGameTime | m_xLastAttackTime |
| - | - | CGameTime | m_xHomeTownTimer |
| - | - | CObjQueryCln | m_xSearchHomeTown |
| - | - | int | m_iSearchHomeTownTickCnt |
| - | - | bool | m_bInHomeTown |
| - | - | int | m_iActiveMusicChannel |
| - | - | int | m_iCurrentMusicSwitch |
| - | - | int | m_iHometownSwitchDelay |
| - | - | int | m_iHometownRange |
| - | - | int | m_iRegionSwitchDelay |
| - | - | int | m_iCombatDelay |
| - | - | int | m_iCombatAttackTrigger |
| - | S | bool | ms_bSequenceIsPlaying |
| - | S | array | ms_aiVolumeBuffer |
| X | S | string | ms_sGameEnd |
| - | - | string | m_sRegionMusicName |
| - | - | string | m_sOpeningMusicName |
| - | - | CGameTime | m_xRegionMusicTimer |
| X | S | CPropDB | ms_xMusicMgrDB |
| X | S | CPropDB | ms_xMusicTracksDB |
| X | S | ^CPropDB.CNode | ms_pxLevelNode |
| X | - | void | constructor | (
) |
| - | - | void | destructor | (
) |
| - | - | ref CMusicMgr | op_Assign | (
ref CMusicMgr ) |
| X | S | ref CMusicMgr | Get | (
) |
| X | S | void | Kill | (
) |
| - | S | void | SetVolumeForSequence | (
) |
| - | S | void | StoreVolume | (
) |
| - | S | void | RestoreVolume | (
) |
| - | - | int | FadeInMusic | (
string p_sFilename , int p_iFadeTimeMS , int p_iPositionPCM , bool p_bLoop ) |
| - | - | bool | PlayMusic | (
int p_iMusicChannel , string p_sFilename , int p_iPositionPCM , bool p_bLoop ) |
| X | S | void | OnEnterRegion | (
string p_sSoundFilename ) |
| X | S | void | OnLeaveRegion | (
) |
| X | S | void | OnStartJournalSound | (
) |
| X | S | void | OnEndJournalSound | (
) |
| X | S | void | OnSequenceStart | (
string p_sSoundFilename ) |
| X | S | void | OnSequenceEnd | (
) |
| X | - | void | OnGameEnd | (
bool p_bWon ) |
| X | - | void | OnMusicEvent | (
ref string p_rsSoundFilename , bool p_bLoop ) |
| X | - | void | OnUnderAttack | (
ref vec3 p_rvPos ) |
| - | - | int | DetermineActiveMusicSwitch | (
) |
| - | - | void | CheckOpeningMusicSwitch | (
) |
| - | - | void | CheckTriggerSwitch | (
) |
| - | - | void | CheckRegionSwitch | (
) |
| - | - | void | CheckCombatSwitch | (
) |
| - | - | void | CheckHomeTownSwitch | (
) |
| - | - | void | UpdateMusicSwitch | (
) |
| X | - | void | Tick | (
) |
| X | - | void | Stop | (
) |